#WritingWithDice Solo Framework: A solo framework meant to help you generate fiction during those parts of a game when you're not engaging with an Oracle. It strongly encourages use of the base RPG system you are using.
Context-based Keyword Generating Tool: Context-based Keyword Generating Tool: Takes what you write and displays context sensitive words based on their proximity to the last word you typed. These can be used to figure out what the next GM response is. Great for on the fly inspiration with a GM feel.
Prompting Oracle: Inspired by Mythic Game Master Emulator and Apocalypse World's dice mechanic, it gives you parameters to describe a game world event (i.e. a GM response), and then decides if it happens or not (much like a yes/no Oracle). If you get three 'no' responses in a row, it automatically picks one at random as the event that happens. Includes a fun history log detailing all responses, including the rejected ones.
Branching Choice Oracles one & two: These are earlier version of the Prompting Oracle. The prompts ask you to describe three possible GM events, essentially corresponding to 'best', 'worst' and 'most logical' scenarios. The Oracles then choose one of the options for you. The second oracle prompts you to think from your player character's point of view, while the first one does not adopt any particular point of view.
Interrupt Based GM: A sentient GM doesn't have to wait for you to engage her in order to tell you something...at least that is my inspiration for this. I can't promise it's sentient, but I can promise it will tell you something even if you don't engage it. Basically, this tool will periodically pop up Mythic GME style events (or generic meta-statements about the fiction) based on nothing more than random time intervals, ranging between 5 and 10 minutes. You're meant to just start writing and wait for the "GM" to interrupt your flow with some new information.